|
Untitled Document
Report 103
Your newsletter on applied creativity, imagination, ideas and innovation in
business – delivered to your e-mail box on the first and third Tuesday
of every month.
Tuesday, 1 November 2005
Issue 69
Hello and welcome to another issue of Report 103, your fortnightly newsletter
on creativity, imagination, ideas and innovation in business.
As always, if you have news about creativity, imagination, ideas, or innovation
please feel free to forward it to me for potential inclusion in Report103. Your
comments and feedback are also always welcome.
Information on unsubscribing, archives, reprinting articles, etc can be found
at the end of this newsletter.
GUEST WRITERS CONTINUES
I am delighted to introduce another guest writer today: James Kindley. James
teaches marketing and new product development at Southern Methodist University
in Dallas and also does new product development consulting for consumer products
companies. It is through the latter that he has formed some insights into why
most new products fail. James has been kind enough to share those insights with
us in the article below. It is worth reading.
If you would like to contribute an article to Report 103, please contact me
in the first instance, either with a proposal or a completed article if it has
already been completed. (But, please do not write an article especially for
Report 103 without discussing it with me first.)
INNOVATION INITIATIVES ARE NOT IMPROVING NEW PRODUCT SUCCESS RATES
HERE’S WHY
Most new products fail because good people are chasing bad opportunities.
A majority of companies we have studied have no lack of growth opportunities
but often pursue ones that are incompatible or inappropriate for their resources
and capabilities. This means that failure is built in at the beginning of a
project. Our studies have also revealed that the difficulty of choosing the
“best” or “right” opportunities is rarely acknowledged
or understood, even in sophisticated companies.
The choice problem has several causes that we have observed and studied within
a number of consumer products firms. The good news is that these studies indicate
that you can take several steps that will improve your choice making process
that will result in far higher new product success rates.
Innovation is rarely a problem
Much attention in new product development is focused on idea generation with
the common belief that the more ideas you have, the more likely it will be that
you will have a good one. Brainstorming sessions will often produce hundreds
of ideas. This is what most people define as “innovation”.
Developers then tend to quickly screen the ideas and opportunities based on
their intuition and experience. This works reasonably well when ideas are “close
to home” such as line extensions and product improvements where intuition
is grounded in experience. However, this is a very poor way to make judgements
about new markets and new to the firm products, because it is essentially guessing,
or worse. And yet initial screening of ideas and potential opportunities is
almost always done in a non-objective and expedient way using anecdotes and
gut instincts to select projects. Poor results should not be surprising.
Our research has shown that most really new opportunities are seldom obviously
good or obviously bad. We have identified several requirements necessary for
improving your odds of selecting good opportunities from bad at the beginning
of the process. The implementation of these requires some changes in management
thinking, small increases in investments at the project’s beginning, and
more patience in the screening process.
Three keys to choosing the right opportunities and increasing your new product
successes:
1. Approach opportunities with humility and avoid hubris
Humility is the most important requirement for success. You have to be willing
to acknowledge that you just don’t know when you really don’t know.
This is an extremely rare management trait, especially if you have had past
success. It is also exceedingly rare in “creative” types. The arrogant
designer comes from a long line of Frank Lloyd Wrights and Le Corbusiers. Without
a doubt, old and wise managers sitting around a board room table choosing among
ideas because “my wife would like it”, or “the market’s
got to be huge, teenagers are going to love it ….” have produced
some of the biggest new product bombs ever. Hubris is usually fatal.
2. Acquire KNOWLEDGE about more than just your markets and customers
Over 50% of companies admit to doing a poor job of market studying and planning
at the beginning of a project. Many don’t even do a preliminary study.
(ref: Cooper) However, even when care has been taken to “bring in the
voice of the customer” with good research, developers still only have
a part of the knowledge set they need.
Our studies have identified six “points of opportunity/problems”
that are interrelated, common to all product development projects, and unique
for your company.
These six points are illustrated in the following diagram:
Our findings revealed that product teams generally have weak or often no knowledge
about these critical points and often have biases toward one of them that negatively
distort their new product development efforts. (Our group has developed several
interesting and effective tools that allow for “cheap and quick, good
enough” research. Perhaps Jeffrey will let me write another article about
them.)
Customers – no one argues the value of customer input and the need for
understanding behavior and values. In spite of that, though, surprisingly few
companies engage customers early in the process; many never involve them until
products hit the shelves. This may be because the actual customer is undefined
or even unknown. It may also be due to the expense of traditional market research.
Compounding this problem, many companies do very limited segmentation analyses
that can often lead to significant market opportunities.
Users – products are often used by someone other than the customer but
the actual user is often ignored or neglected, as above. Very few bird baths,
for example, are designed for the real and different bathing needs of various
birds, but are mostly styled as garden ornaments (for the Customer).
Competitors – innovators are always looking for a competitive distinction.
In fact the present popular focus on innovation is all about finding meaningful
ways to compete. However, most companies we have studied have narrow competitive
horizons and often scant information about even the companies they feel they
compete with closely. Their managers rarely step back and ask themselves strategic
questions such as - Do you make movies or entertainment? And they almost never
answer those questions clearly.
Partners – Suppliers are sources of opportunities and problems in the
process. This should be obvious, but engaging them is complicated.
Retailers/distributors – consumer product companies, and in particular
their sales forces, are heavily biased to key retail inputs. Often these are
the only inputs heard by the new product developers. The danger of this is that
it might be right for Wal-Mart but very wrong for your customers and your other
retail partners.
Capabilities - is your thinking too narrowly focused on what your company
can do? Are you trying to fill a factory or keep machines running? Do you have
the technologies, the funding, and so on required for your innovation goals?
This is the “fit” issue, but that oversimplifies it as the dynamic
of what you are versus what you might be is an ongoing management conundrum.
Context - do you have mechanisms that keep you informed of environmental,
governmental, cultural trends and impending changes that could affect you?
Having real, actionable knowledge for all of the points above and having a
clear understanding of your biases will greatly increase your chances of selecting
your best opportunities and developing successful programs for them. Knowledge
really is power for new product success.
Be willing to make mistakes, learn, and change course
A lot of good attention and advice has been put forward about this key characteristic
for success. A willingness to learn by doing is part of the knowledge acquisition
process for all the points outlined above. Usually, however, iterative learning
begins after projects are under way. Bad projects are hard to stop, especially
when larger investments have been made and especially if you have to tell your
top management that their intuitive wisdom has turned out to be wrong.
Our observations indicate that almost always companies are better off going
back to the beginning and selecting another opportunity. More often than not,
though, they continue to throw good money after bad.
But restarting the process requires humble management with knowledge
---
jameskindley at yahoo.com
This material is excerpted from Mr. Kindley’s workbook, Create Great New
Products, that accompanies his New Product Development Course taught at the
Cox School of Business at SMU.
CORPORATE INNOVATION MACHINE
Some of our clients – and several prospective clients – have asked
us to provide an integrated package providing not only Jenni Idea management,
but also a comprehensive innovation training and consulting service.
Since keeping our clients happy – and innovative – is our primary
purpose here at jpb.com, I've written up our model for turning a company into
an innovation driven firm: the Corporate Innovation Machine Strategy. Here's
an outline of the Innovation Machine Strategy. You can also download the white
paper from http://www.jpb.com/innovation/...
The corporate innovation machine is a model for understanding how to implement
an effective, idea management based innovation strategy in your firm. As with
any machine, the corporate innovation machine comprises several components,
all of which must work together for the machine to function properly. When the
entire machine does work, it builds ideas, evaluates those ideas and implements
the best ideas as new product, service and operational improvements which translate
into increased revenues for your firm.
Powered by management
The corporate innovation machine is powered by management. Just as the most
sophisticated machine will not run without a power source, likewise your corporate
innovation strategy will go nowhere without top management taking the lead.
Management's main task is to create within the organisation a culture of innovation
which will empower workers to think creatively, collaborate on ideas and contribute
their ideas to the company. This is not an easy task, but done well it will
make construction of the remainder of the innovation machine a relatively easy
job.
Management must...
- Ensure there is an environment of trust
- Establish innovation goals
- Designate responsibility and resources
- Develop a communications plan
- Demonstrate innovation
- Reduce creative risk
- Establish a rewards scheme
Idea Generator
If management is the power source of the innovation machine, then the idea
generator – the tools and techniques for generating ideas – is the
motor that drives the innovation process.
Principles
In order to understand how the tools and techniques function, it is important
to understand a few key principles.
- Creativity versus innovation
- Individual creativity versus organisational creativity
- Creative collaboration
- creative teams
- brainstorming groups
- networking
- open collaboration via Internet/intranet
- Squelching (avoiding)
Tools & techniques
Organisations should have a small “toolbox” of tools and techniques
for facilitating innovation. The central tool should be an idea management system
capable of soliciting, capturing and evaluating ideas. Properly used, such a
tool permits a steady stream of innovative ideas for implementation. Other tools,
such as skunkworks, brainstorming, creative spaces and creative meetings further
your organisation's innovation potential. Available tools include...
- Suggestion scheme idea management: flawed
- Campaign based idea management: best approach
- decentralised management
- total open collaboration
- open to entire workforce
- intuitive & easy to use
- semi-anonymous idea submission
- Brainstorming
- Skunkworks
Idea quality control: evaluation
The more successful an idea management programme is, the more ideas it will
generate. As a result, you need an efficient quality control system. Some organisations
have highly structured systems comprising multi-stepped systems for reviewing
ideas. While this can be effective, it is also important to retain flexibility
in the system. If an idea is clearly a winner, it is often wise to "run
with it" immediately, before your competition learns of the idea.
Idea quality control has several components
- Gut feeling
- 5x5 Evaluation matrix
- Open analysis meeting
- Pre-implementation
Output: implemented ideas
Once ideas pass all required quality control processes, they are ready to be
implemented. Most companies already have effective implementation procedures
for new products, services or operations. If you do not, you should run ideas
campaigns on improving these procedures.
In addition, it is important to...
- Monitor the results of the idea implementations
- Communicate, via the communication plan (see above)
- Reward the people who have submitted and implemented ideas
Maintaining the machine
It is important to monitor the results of your innovation strategy and tweak
it over time in order to improve results. A major review after six months and
annually thereafter allows you to evaluate the results, determine weak points
and improve the functioning of your innovation strategy.
We are developing a comprehensive training + facilitation + consulting package
for companies that want to implement the Innovation Machine strategy. Best of
all, it is available whether or not you invest in Jenni idea management (although
we think it works better with Jenni). For more information, contact me at jeffreyb@jpb.com
or on +32 2 305 6591.
Again, you can download the white paper from http://www.jpb.com/innovation/.
SEE JEFFREY TALK ABOUT CREATIVITY
I shall be giving a mini (90 minute) workshop on “Pushing the Limits
of Our Creativity” in Brussels on Wednesday, 9 November at 6:45pm. The
workshop is part of Thinking Outloud, an informal group which meets twice a
month to do experimental mini workshops on subjects related to creativity.
If you are interested in attending or if you are interested in being added
to the Thinking Outloud mailing list so you can be informed of future workshops,
please send me an e-mail and I will add you to the list.
INFORMATIONWEEK'S 500 MOST INNOVATIVE USERS OF TECHNOLOGY
InformationWeek magazine has published their InformationWeek 500, a survey
of America's top innovators in terms of IT use. Read it at
http://www.informationweek.com/1056/.
Happy thinking!
Jeffrey Baumgartner
---------------------------------------------------
Report 103 is a complimentary weekly electronic newsletter from Bwiti bvba
of Belgium (a jpb.com company: http://www.jpb.com).
Archives and subscription information can be found at http://www.jpb.com/report103/
Report 103 is edited by Jeffrey Baumgartner (jeffreyb@jpb.com) and is published
on the first and third Tuesday of every month.
You may forward this copy of Report 103 to anyone, provided you forward it
in its entirety and do not edit it in any way. If you wish to reprint only a
part of Report 103, please contact Jeffrey Baumgartner.
Contributions and press releases are welcome. Please contact Jeffrey in the
first instance.
\
Return to Report 103 home/archives | Return
to top of page
* Notes
-
you may unsubscribe at any time by e-mail.
-
We use the double opt-in process. This means you will receive an
e-mail which you must reply to in order to subscribe. Although this
is a minor inconvenience, it ensures that only people who want to
receive Report103 actually do receive it.
-
We will not share your e-mail address with anyone else or send you
any e-mails other than Report 103 unless you contact us first.
|