jpb.com logo: the one eyed sun represents the power of knowledge

Bookmark and Share


Bookmark and Share

Report 103

Your newsletter on applied creativity, imagination, ideas and innovation in business – delivered to your e-mail box on the first and third Tuesday of every month.

Tuesday, 4 September 2007
Issue 112

Hello and welcome to another issue of Report 103, your fortnightly newsletter on creativity, imagination, ideas and innovation in business.

As always, if you have news about creativity, imagination, ideas, or innovation please feel free to forward it to me for potential inclusion in Report103. Your comments and feedback are also always welcome.

Information on unsubscribing, archives, reprinting articles, etc can be found at the end of this newsletter.

 

ACTIVE VERSUS PASSIVE CREATIVITY

You have probably heard many a story of a scientist suddenly being inspired – very possibly as the result of an accident – with a brilliant idea that results in fame and fortune. The classic tale is of Charles Goodyear who, it is said, accidentally spilled a mixture of natural rubber and sulphur on the top of his cooker. The mixture was charred at the edges, but hard and not sticky in the centre. This led to the invention of vulcanised rubber which became the standard for car tyres and numerous other products. Until then, tyres had a tendency to get sticky and fall apart after only a little use.

Passive Creativity

As a person more knowledgeable than most about innovation, you probably also know that such accidental inventions or sudden inspirations are not nearly so accidental or sudden as they are made out to be. But we will get to that in a moment. Nevertheless, we will call such creativity which seems to come from nowhere as “passive creativity”.

You have probably had experiences of passive creativity yourself. Perhaps while talking to a friend, going for a walk or reading a magazine article, you find yourself suddenly inspired with an idea that solves a problem totally unrelated to the conversation, scenery or article. This often happens to me when I am walking or gently cycling along the country lanes nearby my village. Indeed, the theme of this article came to me while walking along a wooded lane the day before I wrote this article.

Active Creativity

The opposite of passive creativity is active creativity. This is when we generate creative ideas as potential solutions to a problem in an active way. Active creativity occurs in brainstorming sessions where we are actively generating ideas; while mind mapping; when we are sitting at our desks trying to figure out how to make a business presentation more compelling to a client; and in any other situation where we are actively trying to solve a problem.

Again, as an innovation person, you probably have more experience than most with active creativity.

The Connection Between Active and Passive Creativity

The thing is, active creativity and passive creativity are closely related. You cannot have passive creativity without some element of active creativity.

Let's return to Mr. Goodyear. Whether the his discovery of vulcanised rubber was the result of the accident described in the story or not, the truth of the matter is, he had been looking for a method of creating hard rubber, suitable for car tyres, for many years. Thus, although his discovery may have been an accident of sorts, that accident came about as a result of his active creativity in the past.

Likewise, although my idea for this story came to me, seemingly out of the blue, during a walk, I was aware that I needed one more article to fill out this issue of Report 103. Thus, although I was not actively thinking about what to write for this week's edition, the need to solve the problem sat passively in my mind as a result of previous active creativity.

In fact, one could argue that all passive creativity is the result of previous efforts at active creativity. The author who dreams up an idea for a novel may not have actively been looking for a new novel idea. But, since her profession is writing, you can be sure she frequently does actively seek new ideas.

Likewise, the scientist who, through sudden inspiration, invents a new chemical or technology or theory, will almost certainly have been actively looking for such solutions in the past. Indeed, passive creativity seems to be one approach our mind takes towards solving problems.

Research carried out by the University of Luebeck in Germany found that sleep seems to be an essential ingredient for passive creativity (although they didn't call it 'passive' creativity in the experiments – just creativity), which confirmed what many people have long suspected: sleeping on a problem can help you solve it more creatively.

Although the exact process is not clear, it seems that the biochemical process of the brain restructures memories before storing them during the night. This restructuring most likely allows our minds to see problems in new ways and so bring new solutions to them. (Ref: http://www.cnn.com/2004/HEALTH/01/21/sleep.creativity.ap/index.html)

Likewise, walking, talking, reading and otherwise absorbing new input gives our minds new material which may be applied to existing problems for which are seeking solutions.

What this all means is that passive creativity cannot exist without active creativity. Inspiration alone will not give you ideas. You need to break down your problems into creative challenges and actively try to solve them. But, if the solution does not come through the usual idea generation channels, one of the best creativity tools you have available is to put the problem to the side of your mind, so to speak, and give your mind a chance to add new input and surprise you with passively creative ideas. A good night's sleep along the way will only help.

 

GUEST WRITER

You may not immediately recognise the name of our guest writer this week, but you almost certainly know his work: www.innovationtools.com. Chuck Frey is the man behind the Innovation Tools web site, certainly the best resource available for information and reviews on all kinds of innovation tools, from mind mapping software to idea management software (you'll find his review of Jenni idea management at http://www.innovationtools.com/Resources/ideamgmt-details.asp?a=203) as well as numerous articles from many experts in the field – including me!

The article below is an excerpt from Chuck's e-book “ Power Tips & Strategies for Mind Mapping Software - Second Edition”. The article is below. You'll find a link to the e-book at the end of the article. And if you are planning to invest in idea management software, Chuck's e-book would be a sound investment.

(Note: if you would like to contribute an article to Report 103, please e-mail me at jeffreyb@jpb.com and tell me about your article idea)

 

MISTAKES TO AVOID WITH MIND MAPPING SOFTWARE

By Chuck Frey

Mind mapping software is a powerful tool for today's knowledge worker, a versatile platform for business planning and development. Because of its inherent flexibility - the way in which it "encapsulates" information and ideas so they can be easily manipulated, annotated and rearranged - nothing can equal a well-crafted visual map when it comes to communicating ideas and building consensus around them.

But like most types of productivity software, mind mapping software is a double-edged sword. It can just as easily be used to obscure ideas and confuse others. What's worse, a poorly-designed visual map can take an otherwise open-minded, left-brained person and completely turn them off to the idea of mind mapping.

To help ensure that your mind maps don't fall into this latter category, here are ten mistakes you should avoid when using mind mapping software to produce visual maps for your work:

  1. Don't include too much detail in your mind maps. It's too easy to create topics with unnecessary amounts of detail, which tends to create visual "clutter." It may also be confusing to others to whom you send your maps.

  2. Don't be arbitrary in your use of color, shapes, line styles and other visual elements of your maps. If used consistently and systematically, they can help to convey additional meaning or context. But used arbitrarily, they can cause confusion.

  3. Avoid using too much text in your topics. Use specific keywords to draw your audience into the flow of your map. Keep your topic names short -- 1 to 3 words at maximum. If you want to add more detail, use your program's "notes" feature to store that information. This will keep it out of sight, reducing visual clutter, while still keeping it just one mouse click away.

  4. Don't ignore your program's icons or symbols. They can be used to help visually classify your map's contents, and are extremely useful when you want to filter the contents of a large map.

  5. Avoid over-use of visual mapping. Like anything, it's possible to take your mind mapping software to its logical extreme, even using it to create your shopping list.

  6. Don't create one huge map with everything in it, because it will quickly become unmanageable. Instead, leverage your program's ability to create sub-maps - multiple linked maps, each of which are easier to understand and manipulate.

  7. Don't just create text-based mind maps. To get the biggest benefit out of visual mapping, be sure to include images in your maps, which will help them to appeal to both sides of your brain.

  8. Avoid “map shock.” An audience can be overwhelmed when viewing a complex visual map, and can experience what one expert calls “map shock.” Consider presenting information in both mapped and linear formats to avoid overwhelming your audience. Ease them into the world of visual, non-linear information – don’t drop them off the deep end!

  9. Avoid the conventional wisdom that mapping is simply about inspiration and creativity. It's actually about so much more. It's a powerful tool for managing information overload, developing and implementing projects, making better decisions and it has many other business benefits!

  10. Avoid reinventing the wheel. Look in books and online for best practices and strategies.

Chuck Frey is the founder of InnovationTools (http://www.innovationtools.com) and the author of the Mind Mapping Software Blog (http://mindmapping.typepad.com). This top 10 list was excerpted from his new e-book, Power Tips & Strategies for Mind Mapping Software - Second Edition. For more information about this comprehensive resource guide, please visit http://www.mindmap-ebook.com/v2/

 

BOOK REVIEW: GETTING TO INNOVATION

Before diving into this book review, it is essential that I provide a sort of disclaimer. Arthur B. VanGundy (or “Andy” as he is called by everyone who knows him) is a giant in the field of business creativity and innovation. He's been teaching, lecturing, consulting and writing books on the subject since I was in school. He is also someone I consider a friend. We've corresponded on the subject of creativity and innovation as well as other topics such as in-laws and wine over the past couple of years and almost – but didn't quite actually meet up in person in Paris a couple of months ago. And it is hard to write an unbiased review of a friend's book. Moreover, I have been cited on several occasions in the book – as have many other experts in innovation. That only makes it harder to be unbiased. Lastly, an essay that became the basis of this book was first published in short in Report 103 and a full version was published in the jpb.com creativity library, where it is still available (http://www.jpb.com/creative/ for the library and http://www.jpb.com/creative/VanGundyFrameInnov.pdf – for the 500K pdf file of Andy's complete essay).

So, it's hard not to be biased – particularly as GETTING TO INNOVATION is such a good book; one I would highly recommend to any manager who is responsible for innovation planning in her organisation. Getting to Innovation provides managers with an easy to follow, yet detailed step by step explanation on how to get started with the innovation process.

Part I, which comprises about half of the book, focuses on what is often called the fuzzy front end of innovation. Andy uses the term “framing innovation challenges” which is less jargon-like. And framing innovation challenges well is critically important for any innovation initiative.

To explain: a lot of people believe that innovation is about generating great ideas and then implementing them. Indeed, I've just read an article by a so-called innovation expert in a top name Management Consultancy claim just that!

However, as the article above points out, all creativity is the result of active creativity and active creativity requires concrete problems or challenges for which ideas are generated.

As an example of an innovation challenge, consider a company whose main product is losing market share to the competition. In order to solve this problem, they might frame the challenge, “How might we improve our product?” or, “How might we more effectively market our product to our target group?”. This challenge serves as the starting point for generating ideas.

Sadly, many people pay scant attention to framing good challenges in order to start generating ideas as quickly as possible. This is what Andy calls “horse before the cart innovation” which can still result in brilliant ideas. However, those ideas are unlikely to actually meet your needs. So they are not actually very good ideas!

Thus, it is critical that managers responsible for innovation start spending more time on framing challenges before they move on to idea generation. The result will be better ideas that better meet your needs.

Getting to Innovation provides advice and tips on how to frame innovation challenges along with numerous examples from Andy's own experience and elsewhere. Framing, incidentally, refers to the cognitive boundaries implicit in any statement (such as this sentence). An innovation challenge creates cognitive boundaries in peoples' minds and the resulting ideas will normally fit within – or close to – those boundaries.

Of course not all innovation is in response to an obvious, specific need or problem. Innovation challenges can be developed as the result of structured strategic questioning to determine a firms' weaknesses and areas for strategic improvement. Getting to Innovation provides an explanation of strategic questioning and recommends firms build banks of such questions, Q-banks, and then poses those questions to stakeholders. Such an exercise pinpoints weaknesses and areas where improvement is needed – and said improvement can often be made via innovation.

For instance, two questions from the Q-bank might include: “How are we positioned in the minds of our customers?” and “How would we like to be positioned?” An organisation might find that the answer to the first question is “An old-fashioned firm selling decent, if unspectacular products” and the answer to the second question is “a highly innovative firm selling cutting edge new technology.” Clearly, in this case there is substantial room for improvement and this would suggest framing innovation challenges such as “How might we better demonstrate the new technology in our products?” and “How might we position ourselves as being an innovative company?” Getting to Innovation provides a sample Q-bank with a many generic questions organised by category.

As you process the answers to your Q-bank questions, you will find that you are able to devise numerous innovation challenges. Andy recommends compiling these into Challenge Banks – or C-banks – and establishing a process that involves stakeholder review and revision to hone the challenges into relevant innovation challenges.

The final chapters of part I of the book go into detail about how to frame innovation challenges, tapping not only into Andy's experience, but also the experience of a handful of consultants. This will provide reader with the know how to construct innovation challenges that are relevant to actual needs. The next step, of course, is generating ideas.

Part II of Getting to Innovation is entitled “After the Game” and focuses on the application of innovation challenges. Here the book largely reviews creative problem solving methodology and readers of Andy's previous books might recognise some of the material. However, if you are new to Innovation and the creative problem solving (CPS) approach to innovation (arguably the most proven approach to creativity and innovation), you will find this part of the book extremely useful.

Part II of Getting to Innovation first looks at idea management tools, their features and the processes behind them. (Jenni idea management – my company's product – is among the tools reviewed).

This is followed by a crash course in generating ideas at the individual level and the group level – an important distinction that is often forgotten by people writing on creativity and innovation. These chapters include brainstorming advice together with a number of approaches which can further boost creative thinking.

Finally, Getting to Innovation provides information on a number of evaluation techniques, such as idea voting, evaluation matrices and other approaches. One, “idea advocates” was new to me and is an approach I am looking forward to trying out in the future.

What is lacking from Getting to Innovation is a conclusion that wraps up all the information in the book in an overall picture – with the result that Getting to Innovation ends with rather a jolt. This leaves part II of the book seeming somewhat unfocused – particularly compared to the first part. And that, if anything, is the book's greatest weakness.

I also prefer to start innovation challenges with “In what ways might we..?” as compared to Andy's preference for “How might we..?” My reasoning is that “In what ways might we” suggest there are numerous solutions whereas “How might we” implies a single answers – at least to my overly semantic approach to English! But that is a trivial detail of personal preference and not a critique. That said, it would be interesting to experiment with the two formats and see if there is any difference in results.

Well read innovation experts may find that there is not a lot new in Getting to Innovation – although they will invariably pick up a number of useful tips by reading the book. But Getting to Innovation is really written for the manager who needs a comprehensive step by step guide for setting up an innovation initiative in her firm. The book is rich in information, includes numerous examples from the corporate world and avoids confusing jargon. So if you or a colleague is responsible for innovation in your organisation, I highly recommend Getting to Innovation. It is out now.

 

BREAKFAST WITH JENNI IN MELBOURNE

Dynamic Horizons is not only one of Australia's top innovation consultancies, but they are also the official reseller and service provider of Jenni idea management software service for their country. Next Wednesday, 12 September, the Dynamic Horizon's team is hosting a complimentary “Breakfast with Jenni” from 7.30 to 9.00 in the morning at the RACV Club, Level 2, 501 Bourke Street
Melbourne. There, you will see a demonstration of Jenni, learn how organisations are using Jenni to deliver success through innovation and have the opportunity to get your questions answered.

For more information, go to http://www.jpb.com/jenni/breakfast_melbourne.php. For more information about Dynamic Horizons, visit their web site at http://www.dynamichorizons.com.

* But act quickly. You should book your place at the breakfast by Wednesday, 6 September!

Of course if you cannot make the breakfast, but you are in Australia and want to learn more about Jenni, feel free to contact Jason or Tim. And tell them Jeffrey sent you!

For more information about Jenni idea management software service and its highly effective ideas campaign approach to sustainable innovation, visit http://www.jpb.com/jenni/.

 

LATEST IN BUSINESS INNOVATION

If you want to keep up with the latest news in business innovation, I recommend Chuck Frey's INNOVATIONweek (http://www.innovationtools.com/News/subscribe.asp). It's the only e-newsletter that keeps you up-to-date on all of the latest innovation news, research, trends, case histories of leading companies and more. And it's the perfect complement to Report 103!


Happy thinking!

Jeffrey Baumgartner

---------------------------------------------------

Report 103 is a complimentary weekly electronic newsletter from Bwiti bvba of Belgium (a jpb.com company: http://www.jpb.com). Archives and subscription information can be found at http://www.jpb.com/report103/

Report 103 is edited by Jeffrey Baumgartner and is published on the first and third Tuesday of every month.

You may forward this copy of Report 103 to anyone, provided you forward it in its entirety and do not edit it in any way. If you wish to reprint only a part of Report 103, please contact Jeffrey Baumgartner.

Contributions and press releases are welcome. Please contact Jeffrey in the first instance.


 

Return to Report 103 home/archives | Return to top of page

 


Subscribe to report103 *

Enter your e-mail

 

* Notes

  1. you may unsubscribe at any time by e-mail.

  2. We use the double opt-in process. This means you will receive an e-mail which you must reply to in order to subscribe. Although this is a minor inconvenience, it ensures that only people who want to receive Report103 actually do receive it.

  3. We will not share your e-mail address with anyone else or send you any e-mails other than Report 103 unless you contact us first.

 

 

 

Innovation Process Management Software from JPB.COM

Jenni innovation process management software -- your key to idea management success through creativity!

The same expertise that has gone into writing the popular Report 103 ejournal has also gone into the design of Jenni Innovation Process Management (IPM) software.

Unlike other idea management software products that do little more than collect ideas, most of them irrelevant to your needs, Jenni aligns idea generation with strategy and provides your managers with evaluation tools that enable them to make intelligent business decisions about which ideas to implement.

If your firm is serious about innovation and needs tools to deliver viable, innovative business ideas consistently and over the long term, we suggest that you learn more about Jenni.

 

 

 

jpb.com